- #Can you put a pc 98 emulator on a ds lite code#
- #Can you put a pc 98 emulator on a ds lite free#
- #Can you put a pc 98 emulator on a ds lite windows#
#Can you put a pc 98 emulator on a ds lite windows#
Note: Depending on how your version of Windows XP or Windows Vista is configured, the stepsīelow may vary slightly from your setup. I planned to let this be the final version for the bounty, but it seems I would still have a week to fix any bugs you find.Assistance with Downloading, Extracting, and Installing the Software: It is still recommended that you use 15fps screen refresh rate in this mode. Also, this is the first version of DSx86 that has something DSi-specific: The 640x480 smooth scaling to 256x192 takes so much CPU power that plain DS Lite can not run this at 30fps, so this screen mode is only available when running in DSi mode. Sorry that the past few versions have had this serious hanging issue, this version should now fix it. Added a new configuration option "EMSSize" for choosing EMS/XMS RAM allocation. DSi mode only: Implemented Smooth scaling for VGA 640x480 mode. Improved the speed and quality of EGA Smooth screen scaling code.
#Can you put a pc 98 emulator on a ds lite code#
Fixed a serious hanging issue introduced in version 0.24, caused by an incompatibility between my ARM7 code and libNDS version 1.5.0. This version has the following fixes and improvements:
I hope I can get this problem solved before the Homebrew Bounty closes! I will need to look into this further to make sure it really is something in the new libNDS (I would suspect the FIFO features) that causes this problem. What is rather worrying is that none of the old versions built with libNDS 1.3.2 hang, but all recent version built with the new 1.5.0 version of libNDS seem to hang after playing the demo for a while. I tested on both CycloDS iEvolution and SuperCard DSTwo. After some more testing (letting Supaplex run the demo in a loop) it seems that DSx86 hangs also in the normal DS mode. I made sure I use the latest 1.5.0 of libNDS, and I tested on both 2.2 and 2.3 firmware for iEvolution.Įdit: Hmm. Obviously, if the crashes happen for others as well when running in DSi mode, it would mean that DSx86 is not fully compatible with DSi mode, and thus I will choose the plain DS category. It would be useful to know if this happens for anyone else before I make the decission about which category to choose. I have been testing DSx86 in DSi mode for a few hours now (on CycloDS iEvolution), and I seem to be getting quite a few hangs and crashes that don't happen when running it in DS mode. I quite understand if you feel this is not OK, though. If it would be possible to enter DSx86 into both categories, that would of course be the best option for me.
This is a bit difficult decision, as DSx86 is first and foremost a DS homebrew, however the DSi mode does bring some significant improvements (many games, like Wing Commander II, that are only marginally playable in DS mode work much better in DSi mode). I didn't want to make any DSi-exclusive features in it, so if those are needed then perhaps DSx86 should be moved into the plain DS category? If it is OK that it only has faster speed and more RAM available on DSi, then I would like to keep it in DSi category.Įdit: Just read your sticky about the thread name changes. DSx86 can take advantage of the extra RAM and CPU speed in DSi mode, for example Windows 3.00a can use up to 8MB of XMS memory in DSi mode, but only about 512KB in DS Lite mode. How about running that emulator in DSx86 running in a NDS emulator on a virtual Windows box running on a Linux machine! New world record of a number of emulation World: Since there are fewer entries in the DSi category, I thought I would have a better chance of getting into the top three in that category. I've even heard of someone running some 8-bit (was it Atari?) DOS emulator in DSx86, which is a rather amusing notion.
#Can you put a pc 98 emulator on a ds lite free#
It shouldn't be all that difficult, and if I didn't have my DSx86 and DS2x86 projects I would attempt to do just that.Īlso, feel free to try running Minix or ELKS under DSx86! It would be interesting to see what happens. It would be an interesting side project to make DSx86 have a more low-level emulation, so that it could run whatever OS can run on an x86 platform, but that is something for the future.ītw, I would like to see someone porting a Linux kernel for the DSTwo SDK, and I think it is curious that nobody has done that already. DSx86 also internally emulates most of the DOS functions, just like DOSBox does. DSx86 does emulate some (not all) parts of a PC BIOS, but that is mostly just so that I can get the 4DOS shell running.